package com.bkbw.live.battle.actor;

import org.apache.commons.math3.geometry.euclidean.threed.Vector3D;

public class AsyncPathRequest {
	protected int tableId;
	protected int objectId;
	protected Vector3D from;
	protected Vector3D to;
	
	public int getTableId() {
		return tableId;
	}
	public void setTableId(int tableId) {
		this.tableId = tableId;
	}
	public int getObjectId() {
		return objectId;
	}
	public void setObjectId(int objectId) {
		this.objectId = objectId;
	}
	public Vector3D getFrom() {
		return from;
	}
	public void setFrom(Vector3D from) {
		this.from = from;
	}
	public Vector3D getTo() {
		return to;
	}
	public void setTo(Vector3D to) {
		this.to = to;
	}
	
	
}
